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ASTROPOP™ DELUXE
Developed and published by PopCap Games, Inc. Thanks for downloading AstroPop Deluxe. We hope you enjoy the game! TABLE OF CONTENTS
SYSTEM REQUIREMENTS [back to top] OS*: Windows 2000/XP/Vista
TROUBLESHOOTING / COMPATIBILITY [back to top] For updates to this list go to www.popcap.com/help.php?cat=deluxe. Though we've tried our best to squash all the bugs, every once in a while something we didn't expect pops up... If you should come across a bug in AstroPop Deluxe, please report it. If for some reason the program crashes, it will try to capture any pertinent data and give you instructions on how to send that data to PopCap. This is very helpful for tracking down glitches! TECHNICAL SUPPORT [back to top] If you are experiencing problems with AstroPop Deluxe, you can contact us at: http://www.popcap.com/help.php. If you can, including the following information along with a description of your problem will help us to help you!
If you enjoy playing the trial version of AstroPop Deluxe, sooner or later you'll need to register! When you register, you will receive unlimited gameplay for a simple one-time fee. Plus, you support PopCap and help us to create more games in the future! Click the Buy Now link that appears when you first launch the game. Your game will be permanently unlocked once you register… there’s no need for a CD-ROM or any further downloads.
Once you decide to register, follow the onscreen prompts to complete your purchase. An internet connection will be required to register the game, but will not be necessary to play after you have registered. You will receive an email receipt after purchasing the game. Save this information in case you need to reinstall the game later. Hopefully this will answer all your questions, but if you're still having difficulties, feel free to contact us at http://www.popcap.com/help.php. Include as much information as you can about the problem you're having, and we'll get back to you as quickly as we can! Place your mouse cursor under a column of bricks Left-click to pick up bricks. Right-click to release bricks. You can left-click under multiple columns to pick up more bricks, up to a maximum of 6 bricks. You can only have bricks of one color loaded on your ship at any time. (E.g. if you have already picked up some green bricks, you can only pick up other green bricks until you have released them). You can pause the game by clicking the Menu button during gameplay, or by pressing the spacebar on your keyboard. The Options Menu is accessible from the first game selection screen, or by clicking the Menu button while playing the game. They include:
The objective of AstroPop is to pop a target number of bricks before they reach the bottom of the screen. If any column of bricks touches the bottom of the screen, your game will be over. Work fast, as new rows are always coming down. To pop bricks, just group four or more like-colored bricks together and they will explode! You can hold up to 6 colored bricks at one time, but only one Power-Up brick at a time. The Brick-O-Meter is the vertical gauge on the right-hand side of the screen. As you pop bricks, the Brick-O-Meter fills up. In Classic Mode, it shows how close you are to completing the level; when it is full, you will advance to the next level. In Survival Mode, the Brick-O-Meter will supercharge a random color of bricks when it is full. Classic mode is a level-based game recommended for new players. You play levels of increasing difficulty, and can earn upgrades to your SUPA Weapon. New Power-Ups and obstacles are introduced as you progress. Each level has a target number of bricks that must be popped to advance to the next level. The Brick-O-Meter on the right hand side shows how close you are to completing each level. Each character has a unique story which unfolds as each checkpoint is completed. Complete the first 32 levels for each character to see the conclusion of the interwoven storyline. Survival mode is a short game for experienced players, and there are no levels. The object is to pop bricks and survive as long as you can. As you pop bricks, the Brick-O-Meter fills up, and when it is full, a random color of bricks is supercharged. It pays to upgrade your pilot's SUPA Weapon in Classic Mode, as this will help you survive longer in this mode. There are a number of Power-Up bricks that can help you out. To use a Power-Up brick, either grab and release it, or pop a group of bricks next to it to make it explode. The only exception to this is the Color Bomb, which is popped like a normal colored brick.
Obstacle bricks cannot be picked up, and must be destroyed by popping bricks next to them.
Combos occur when multiple groups of bricks are popped in rapid succession. This can be caused naturally by cascading explosions, or it can be done manually by quickly creating one match after another. You can extend combos in this manner, and earn larger combo point bonuses. If you get a 3x (or greater) combo, a Supercharger will appear shortly thereafter, and if you get a 4x (or larger) combo, a Hyper Brick will appear in the next row. When playing Classic Mode, you will encounter a checkpoint every four levels, starting at level 4. These checkpoints are identified by a space station icon. When you complete a checkpoint level, your progress will be saved and a new starting point will be established. This means, for example, if you complete the third checkpoint at level 12, you have the option to restart at the beginning of Level 13 the next time you play. Even when starting a new game from Level 1, you will have the option to warp to the next completed checkpoint. However, checkpoints are only unlocked for the character you are currently playing. When you restart from a checkpoint, your SUPA Weapon will be fully charged. There are four AstroPop pilots. Each one has a unique SUPA Weapon and story. The SUPA Weapon is there to help you when the bricks are getting too close to the bottom; deploying it will destroy a large number of bricks. If used at the right time, the SUPA Weapon can help you survive when the going gets tough. Each pilot's SUPA Weapon is upgraded when he or she completes a checkpoint level. There are eight upgrades for each SUPA Weapon, so after level 32 his or her SUPA Weapon will be fully upgraded. Each of the four pilots has a unique SUPA Weapon:
Bonus levels are encountered every four levels in Classic Mode, with the first one appearing at the end of level 3. Bonus levels are puzzles, and the point value of each round increases as you progress through the game. Popping every brick on the board will result in double bonus points. For each brick that remains at the end of the round, you lose 5% of the possible bonus points. If you leave more than 20 bricks on screen in any bonus level, you will score no bonus points. There is a 60 second time limit to complete each bonus level.
Popping a set of bricks is worth a small number of points per brick in the set. However, Power-Up bricks are worth many more points. A combo bonus is equal to the total number of brick-popping points multiplied by the size of the combo (e.g. 400 points for popped bricks x a 6x combo = 2400 points). For large combos, this can be a huge bonus. A large bonus is awarded by popping every brick onscreen. In bonus levels, there is a potential number of points (based on where you encounter the bonus level) that can be earned. For each brick remaining at the end of the bonus level, you lose 5% of these points. However, if you manage to pop every single brick, you will get double that number added to your score. | ||
| 1.1 | Windows Vista Compliance. | |
| 1.0 | Initial release! | |
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AstroPop Deluxe was created by PopCap Games, Inc. |
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Producer: |
Sukhbir Sidhu |
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Creative Director: |
Jason Kapalka |
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Programmer: |
Jeff "Architekt" Weinstein |
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Art: |
Tysen "Skull" Henderson |
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Assistant Producer: |
Ben Lyon |
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Sound FX: |
Stephane Brault |
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Music: |
Phillipe Charon |
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The Voice: |
Lani Minella |
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QA: |
Eric Harman |
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PopCap Framework: |
Brian Fiete |
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Technical Assistance: |
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Biz Dev: |
Don Walters |
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Release Management: |
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Special Thanks To: |
Dave "The Dr." Haas |
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Beta Testers: |
Arkeri |
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Thanks to all our beta testers and players on PopCap.com for their valuable feedback! LICENSE AGREEMENT WITH WARRANTY [back to top] Please see the End User License Agreement applicable to this game. LEGAL INFORMATION [back to top] ©2004 PopCap Games, Inc. All rights reserved. The PopCap logo and all other trademarks used herein that are listed at www.popcap.com/trademarks are owned by PopCap Games, Inc. or its licensors and may be registered in some countries. Other company and product names used herein may be trademarks of their respective owners and are used for the benefit of those owners. jpeglib
ogglib
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. pnglib
zlib
Lua Copyright ©1994-2008 Lua.org, PUC-Rio. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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